In the
interest of full disclosure, let me say at the outset that I love fantasy! Perhaps the
first "Science Fiction" I read was the planetary romances of Edgar
Rice Burroughs, particularly his Barsoom stories. I was so enthralled with them I almost
believed they were real! I certainly hoped they were real! I fell in love with Dejah Thoris and still
think that's one of the most beautiful names in literature. That's a testimony to the power of imprinting
upon a young mind.
But, how
does John Carter, the hero of the Barsoom novels, get to Mars in the first
place? By astral projection! By wishing it were so -- and he wakes up on
Mars! Pure fantasy, all of it,
from the dead sea bottoms of Barsoom to the hollow Earth of Pellucidar. Yet, I still think the first three novels in
his Barsoom series -- A Princess of Mars,
The Gods of Mars, and A Warlord of
Mars -- are the best things Burroughs ever wrote and I treasure my first
edition copies of these novels.
I also
love Robert E. Howard, whom some consider the founder of the Sword &
Sorcery sub-genre of fantasy. I have
every Conan story he wrote -- including the fragments completed by L. Sprague
de Camp, Lin Carter, Bjorn Nyberg, and others.
I have all the paperback editions published by the long-defunct Lancer
Books, with their wonderful covers by Frank Frazetta. I treasure my Gnome Press editions, which
first published Conan in hardcover back in the Fifties. I have a complete run of the classic Conan
comic book first published by Marvel in the '70s. I published my own pseudo-scholarly
contribution to the Conan Canon -- a study of literature in the Hyborian Age --
in the journal Niekas several years
ago.
And when I
first tried to write fiction of my own, I emulated my heroes. I wrote blatant imitations of Burroughs and
Howard. Even as a kid, however, I knew
there was something lacking in these stories I wrote. They replicated too faithfully the basic
formula of all Burroughs novels, which is simply one chase scene after another,
on and on, forever. I knew that wasn't
good enough. So I went into a vacant
field near my home, tore my stories up into little pieces, scooped them into a
pile of fragments, and put a match to them so that no one could ever ever read such drivel.
Which
brings us to the crux of this lovers' quarrel I have with so much fantasy, then
and now. We like to say SF is a literature
of ideas, and at its best it is --
but how often is it, really? We like to say fantasy is a literature of the
imagination, and at its best it is --
but how often is it, really? All too often it is reactionary and
retrograde. It is trivial. In a word, it is junk.
Before I
tell you why I think so much of it is junk, though, perhaps some background and
definitions are in order so we know what we're talking about.
Up to the
Scientific Revolution, virtually all Western literature was
"fantasy," according to our current world view. In the Epic of Gilgamesh, the first story
humans ever recorded, the hero Gilgamesh literally goes to Hell. In Homer's The Iliad the gods mingle and battle with humans. In The
Odyssey the hero confronts a witch, monsters, & battles the gods
themselves to return home. In Vergil's The Aeneid, the hero once more goes to
Hell. In the first English language
story, Beowulf, the hero confronts
and slays monsters.
Perhaps
such stories weren't seen as "fantasy" by the ancient societies which
told these stories. In their world, gods
and magic was reality. Among the Iroquois, for example, the
"dream world" was as much a real world as the waking world. What happened in dreams really happened. Perhaps
stories of fantastic adventures, therefore, were the "mundane"
stories of their time, stories of reality.
"Fantasy,"
as we know it today, began to take shape at the end of the 18th century, an
off-shoot of the Romantic Movement. And
what was this "fantasy" which began to emerge. What is it today? Is it Sword & Sorcery? Planetary romances? Weird fiction? Scientific fantasy? Dark fantasy?
High fantasy? Heroic
fantasy? Epic fantasy? Horror?
Ghost stories? Fairy tales? Allegory?
Satire? Surrealism? Magic realism? There's really no consensus among critics as
to what "fantasy" is. It's all
those labels I just mentioned and more.
So, I'll attempt only the most amorphous definition.
Science
Fiction is a type of fantasy in that it's not about the mundane world we see
all around us. But not all fantasy is
science fiction. At its most simplistic
level, science fiction is about what could
happen, based upon what we currently know about the natural laws of the
Universe. Or, as Samuel Delaney put it,
based upon what is "known to be known." But fantasy could never happen. It's the basic
difference between the possible and the impossible.
Even so,
sometimes it's ambiguous which is which.
Fantasy & SF are almost inextricably mixed up with each other. As we currently understand the laws of the
Universe, for example, faster than light travel is impossible. Time travel (one of my favorite concepts) is also impossible. According to what is known to be known about
the Universe, both are fantasy.
Now, Star
Trek & Star Wars are ostensibly
Science Fiction, but faster than light travel is commonplace to both and time
travel is a favorite Star Trek plot device. Are they Science Fiction or are
they Memorex?
So,
perhaps fantasy can't so usefully be defined by any rigid definitions, but
instead by pointing to significant examples which we instinctively recognize as
fantasy. There's an old definition of
Science Fiction as being that which I'm pointing at when I say the words,
"Science Fiction." Perhaps
that's the best definition of fantasy, also.
"Fantasy" is what I'm pointing at when I say the word,
"fantasy."
Some
critics have denigrated fantasy as "escapist" literature. It's trivial, they say, because it takes us
away from the "real world."
But that's a small-minded view, not only of fantasy, but of all literature, even great literature,
and fantasy, at its best, is great literature.
J.R.R. Tolkien, whose Lord of the
Rings is the touchstone of all that fantasy can be at its best, -- but
which has also spawned many pale imitations -- argued that one of the virtues
of fantasy is that it does enable us
to escape -- to "escape from the prison" of the mundane world, just
as a Prisoner Of War escapes from his POW camp.
It is an escape from the "reality" which doesn't teach us the truth, a mundane reality which conspires to blind us and
befuddle us. It is an escape from such
mundane reality to essential
reality, the metaphysical reality of
the universe. It is an escape to the
reality of the human soul, be it found in an orc, a dragon, or a wizard; escape
to the more real reality of hope and tragedy, morality and evil.
Which
brings us to the metaphysical function of fantasy, indeed, of all literature,
indeed, of all art. Metaphysics deals
with "...speculation [about] the first principles of things...being,
substance, essence, time, space, cause, identity," and so on. Metaphysics deals with the true nature of the
universe, of human nature, of the human condition. And it is the function of art to explore that
metaphysical reality and return to our mundane reality with the
"Truth" about the way things really are.
And,
"what is Truth?" to quote Pontius Pilate. The truth is that life is contingent,
open-ended, and sometimes the good guys lose.
The truth is that nothing is certain, that all things must pass, the
only constant is change, and humanity lives in a possibly arbitrary universe
whose patterns, if they exist at all, may be only those imposed upon it by
human beings. The truth is that evil is real. The truth is that human suffering cannot be
easily alleviated and the human condition cannot be glibly transcended. The truth is that bad things happen to good
people -- and we don't know why.
Art -- and
fantasy when it is art -- asks you to
face these metaphysical truths and, by doing so, become fully human. Art calls you
to be all you can be. It scares you and
makes you cry and makes you laugh and shout for joy.
Now,
fantasy tropes can be used by good
writers to tell such hard truths about our mundane world -- but usually this is
not the case. All too often the escape
is not from mundane reality to metaphysical
reality, but escape into a warm, cozy, simple world where bad things happen
only to bad people and human suffering can be easily alleviated. All too often the imaginary worlds of fantasy
tend to be conceptually static rather than dynamic, cyclical rather than
evolutionary; the narrative form is usually a quest and characters are symbols,
usually of good & evil. The
protagonists live in a determinist world, not a world of free will, they merely
fulfill their destiny, something imposed upon them from elsewhere.
E. R.
Eddison's classic fantasy "The Worm Ouroboros," published in 1922, is
the template for such changeless adventure.
Once the battle is won, the cycle of threat, quest, and battle begins
anew. There is no aging in the book,
there is no change, there is merely the eternal present, destined to recur
forever.
In the
main, Sword & Sorcery heroes, such as Eddison's hero, have no desire to
change the social order and, indeed, nothing really changes in their static
societies. True, there's an ostensible
change over time in, say, the Conan Saga.
He goes from thief, to outlaw chieftain, to mercenary, to king. But, basically, his story is the same in all
incarnations. A lone Conan enters, stage
right. He fights demons or witches or
gods or sorcerers or outlaw hordes and wins the girl and the treasure and rides
off into the sunset.
In the
very next story, however, he's lost the girl and the treasure and has to win
them all over again. And, except for
Belit in the story, "Queen of the Black Coast," we never do find out
why Conan never seems to be able to hang on to a woman. They just disappear. So, the names change, but the story remains
the same. We claim fantasy is a literature
of imagination, but this is really a failure
to imagine.
And, when
fantasy tells us this story, it lies.
It's junk. It may be as tasty and
pleasurable as junk food, but it's reactionary and retrograde. It is autistic,
as it insulates and isolates us from metaphysical reality. Great myth and legend lead us toward the
metaphysical truth of the human condition.
Junk food fiction leads us away from the metaphysical truth to a denial
of the human condition. Such fantasy is
almost anti-fantasy, at least the
kind of fantasy Tolkien praised and defended.
It is a cozy retelling of comfortable and well-worn narratives about
elves and dragons, wizards and unicorns, ugly ducklings, dark lords, and mystic
portals between worlds. "Here there
be no tygers." Here there are no
dangerous visions.
I repeat:
The purpose of literature is to tell the metaphysical truth about the human
condition. Out of a thousand
possibilities, I'll give you one example of great literature which tells such a
truth. Arthur Miller's play, "The
Death of a Salesman," debuted on Broadway in 1949 and was quickly
recognized as one of the great plays of the American theater. Half a century later, in 1999, it was revived
for another Broadway run. I have no
doubt that when yet another half century has gone by, "The Death of a
Salesman" will still be enacted on American stages.
Why is
that? What is it about "The Death
of a Salesman" which resonates in the human psyche? What metaphysical truth does it tell us? The truth it tells us is this. Arthur Miller's protagonist, Willy Loman,
wants to be great -- but he is not
great, which he eventually comes to recognize, to his tragedy. He is literally
a "low-man." That simple insight is what the play is about. But the reason the play resonates so much is
because each and every one of us wants to be great. The metaphysical reality of the human
condition, however, is that each and every one of us is not great. That is one truth
of the human condition that great literature teaches us.
Such metaphysical
truth is movement from darkness into light, from sleep into wakefulness, from
ignorance to knowledge -- knowledge of one's own true nature and the world's
true nature. The basic plot of all
fantasy is "liberation" -- Tolkien's "escape from the prison." But sometimes the slaves aren't liberated. Sometimes
the deal is rotten. Sometimes the dice
are loaded and the fight is fixed.
Sometimes the boat is sinking and the captain lies. Sometimes the Salesman can never attain
greatness, no matter how much he desires it.
But the
metaphysical truth is also that the future is an open door -- a thousand open
doors -- and we have the power to choose which ones we'll walk through. Nothing is written in stone. It's an open universe. And the patterns of it are the ones we create. The question is not, "What is the
purpose of life?" The question is, "What is your purpose in life?" That purpose
is the one you create in the midst of
pain and suffering and injustice.
The world
and the future are both horrible and hopeful.
And only when we know the horror, the horror, can we know the hope.
That is the truth of the human condition -- and the truth of all great
fantasy.
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